A few weeks ago, different jamplays of Sonic Frontiers, in which the first details of how mechanics and also the graphic aspect were addressed. However, it is not yet mentioned much regarding the history of the video game, unknown that has dissipated a little more thanks to the project screenwriter.
In a recent interview with IGN , Ian Flynn, Who has also worked on some of the franchise comics, spoke about the narrative theme, which will be somewhat different from the other games. Mainly, he pointed out that melancholy would be the perfect word to describe everything, an issue that is usually not touched on the titles of the blue hedgehog.
Here his statements:
Melancholy is a good word for history in general. Sonic’s indomitable spirit carries it throughout the adventure and that is what allows each of his friends to help while they face their own personal challenges. Someone else with whom you are will have their own identity shaped by his interactions with Sonic, which is not always a comfortable process. Then there are the secrets of the Starfall Islands and how the tragedies of the past have led to today’s adventure. Sonic’s attitude of Never say dying is certainly tested.
In news related to Sonic Frontiers. The game producer states that this delivery could be the future of the saga, thus serving as an example for future projects planned for years to come. In case you want to take a look at the complete note, we invite you to click on the following link.
The game will arrive at some point of the Christmas holidays for PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch and PC.